Design Principles for Content Creation in Location-based Games

نویسندگان

چکیده

Location-based games have been around since 2000 across various fields, including education, health, and entertainment. The main challenge facing such is content generation. In contrast to normal games, in location-based inherently dependent on location. biggest the availability of globally. Other challenges include player engagement, enjoyable interactions with real-world environment, safety, customizability based performance preference. While crowdsourcing has often adopted as a tool for creation, this approach requires quality control. Designing high-quality detailed guidelines. paper, we introduce design principles creation that can survive long periods time. These are derived from ten years experience running our in-house orienteering treasure-hunt game called O-Mopsi , which represents case study paper. allows players visit pre-defined locations. expected be generalizable other well sightseeing tours more generally.

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ژورنال

عنوان ژورنال: ACM Transactions on Multimedia Computing, Communications, and Applications

سال: 2023

ISSN: ['1551-6857', '1551-6865']

DOI: https://doi.org/10.1145/3583689